S60 3rd Edition, S60 3rd Edition FP1, S60 3rd Edition FP2, S60 5th Edition If you got an error while installing Themes, Software or Games, please, read FAQ. To add it to your honey pot, go here on the Marketplace.Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tabletįree Mobile Software, Themes, Games, Apps for PDA and Smartphones For only a buck, fans of word-finding games can’t go wrong with Buzzwords.īuzzwords costs 99 cents and there is a free trial. And the developers have promised to add those soon. The game just needs a few more features like an unlimited time mode and proper online leaderboards to become a standout title. They’ve clearly put plenty of care into the UI and art design. Thankfully the developer plans to add long-term leaderboards in a future update.īuzzwords is a fine sophomoric Windows Phone effort from the folks at M80 Games. Daily leaderboards are by no means a bad thing, but they don’t mean much in the absence of all-time leaderboards. Unfortunately for now, only the day’s top scores are tracked. Online leaderboards (using the Mogade system) for each game mode could potentially add to the replay value, provided they were well-implemented. It would be cool to see additional data added, such as displaying the player’s longest words. Buzzwords is no exception, but it does at least track a few player stats such as the number of words found and longest combo. Many indie puzzle games tend to revolve around earning points and nothing else. Naturally it can be turned off, and the Options screen even reminds players that they can play their own tunes from the Windows Phone Music Hub. The single bouncy tune gets old super-quickly. The only aspect of the sound that falls flat is the music. A high-pitched voice warns when time’s about to be up, too. I love that each additional letter makes a higher chime as you spell out a word. Some sharp animations and cute bee and beetle artwork instill extra personality.īuzzwords’ sound effects add a lot to the game too. The main game screen’s letter-filled honeycomb, surrounded by foliage on the sides and a honey put below, cleverly combines the concept of word finding with the bee theme. Like Pirate’s Mind before it, Buzzwords looks quite sharp for an indie title. The developer would need to balance the difficulty accordingly, making sure the threat of beetles keeps the game challenging, but the payoff would be worth it. But Buzzwords really needs an unlimited time mode. The combo timer alone wouldn’t be so bad since it’s just rewarding a little pep in your step. But the combo timer and especially the main timer are always working against that style of play. I want to scan for words at my leisure, building the longest possible words. That’s my main complaint about Buzzwords: time limits constrain the fun of finding words. In practice, it might take 30 seconds to find a word (when stumped) only to gain a 10 second timer bonus. But it takes time to scan for words, especially since you’re almost always tethered to the word that started the most recent combo. Yeah, you gain more time as you find words. While Marathon games can outlast BuzzMode games by several minutes, they still feel a bit too short. Games in either mode can end much sooner if you let a beetle reach the honey pot. Marathon starts at three minutes, but honey collected adds additional time. BuzzMode lasts for three minutes, and honey collected provides bonus points. They don’t really make a huge difference to the gameplay, but a little customization is always nice.īuzzwords has two game modes: BuzzMode and Marathon. Boosters are only good for one game, so you have to keep earning stars if you want to use them. These have beneficial effects like extending play time, reducing the number of beetles that spawn, and more. The stars can then be spent at the start of a new game on various boosters. As you play Buzzwords, you’ll earn stars in addition to points.
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